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AI Insights · Timothy · January 2022

Top 5 City Building Games in Italy Q4 2021: Unified Platform Performance

Discover the performance trends of the top 5 city building games in Italy during Q4 2021. Data from Sensor Tower reveals key insights into downloads, revenue, and active users.

Top 5 City Building Games in Italy Q4 2021: Unified Platform Performance

The fourth quarter of 2021 saw interesting trends in the performance of top city building games in Italy on a unified platform. Here’s a detailed look at the weekly downloads, revenue, and active users of these popular apps.

SimCity BuildIt from Electronic Arts experienced fluctuations in its weekly revenue, peaking at around $13.5K in the week of November 22. Weekly downloads saw a notable increase towards the end of December, reaching 4.4K during the week of December 27. Active users showed a steady trend, starting at 60.3K in late September and ending at 59.3K by the end of December.

The Simpsons™: Tapped Out, also from Electronic Arts, had a significant revenue spike, peaking at approximately $22.6K in mid-November. Downloads saw a gradual increase, reaching 4.4K in the final week of December. Active user numbers were relatively stable, with a peak at 69K during the week of December 20.

Global City: Building Games by MY.GAMES B.V. showed moderate revenue fluctuations, peaking at about $2.7K in mid-October. Weekly downloads had a significant peak during the last week of December, reaching 4.3K. Active users also varied, peaking at 5.3K in the final week of December.

The Tribez: Build a Village from Game Insight saw a stable revenue trend with a peak at approximately $1.9K in mid-December. Downloads remained relatively low, with the highest being 661 during the first week of November. Active users showed a declining trend, starting at 2.6K in late September and ending at about 1.4K by the end of December.

Lastly, Megapolis: City Building Sim from Social Quantum had a steady revenue trend peaking at around $1.5K in the last week of December. Weekly downloads were highest at 3.1K during the second week of November. Active users fluctuated slightly, peaking at 6.6K in early November and ending the quarter at 5.9K.

These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022